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A character that uses primarily physical attacks will level up in melee skill and will effectively become a fighter. You choose your class by simply using the character in a certain way.
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There are four classes in the game: ranger, fighter, combat mage, and nature mage. Unlike the first game in the series, Dungeon Siege II gives you complete control over how the characters in your party develop by letting you allocate skill points to make your characters more specialized. In fact, if you have healing spells set to auto-cast, your mages can easily heal your party faster than enemies can inflict damage, so the only thing you have to do to stay alive is keep your mages' mana up.
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It's easy to set up the artificial intelligence-controlled characters to be self-sufficient enough that you don't have to do anything but tell them where to go. You can also set magic spells to auto-cast, which can be handy. You can hit the F2 key to take control of your mage and fire off a quick healing spell, or you can press F3 to switch to your fighter and go pound on some enemies for awhile. It's easy to switch characters on the fly as well. Or, you can put your party into rampage mode and they'll kill anything that moves. For example, you can tap the F key to put your party into mirror mode, which will make them mimic your main character. You only directly control one character at a time, but you can give your party orders with a quick press of a button. Once you have your party assembled, you're ready for combat.